This article refers to the character. For the location in Chapter 1, see Henry's Desk.
Alright, Joey. I'm here. Let's see if we can find what you wanted me to see.
— Upon starting the game, Chapter 1

Henry is the main protagonist that the player plays as, appearing throughout the chapters of Bendy and the Ink Machine.

Not much is known about him other than he is an animator and used to work with his friend Joey Drew at Joey Drew Studios 30 years ago. From the start, Henry came in to the workshop after receiving a note from Joey, but ends up being trapped within the workshop itself after activating the Ink Machine and desperately attempts to find the exit in order to escape.


Very little is known about Henry's personality, but so far he appears to be quiet, rarely expressing emotions stronger than minor shock or annoyance; one instance being upon finding a Bendy cutout that had suddenly appeared and sounding only mildly surprised when discovering it. He also seems curious about his surroundings, since it has been 30 years since he has last been at Joey Drew Studios.


Chapter 1: Moving Pictures

Henry receives a note from Joey Drew, asking him to visit the workshop because Joey has "something to show him". Upon entering the workshop, his task is to locate the Ink Machine and then activate it.

After collecting all six items, Henry must walk to the projector room and then re-activate the ink pressure. Henry goes back to the break room and pulls a switch to get the Ink Machine activated.

Henry goes back to the area where he previously found the Ink Machine, only to find that the entrance is blocked by several boards. Once approaching, "Bendy" suddenly pops out and tries to grab Henry before ducking down and disappearing. Henry runs while the whole workshop floods with ink, but just before he can reach the exit door, the floor breaks and he falls downward, trapping him in the studio's basement.

While in the basement, Henry walks downstairs to the deeper level of the workshop, and opens the door and finds a hallway blocked by boards. Henry grabs an axe, and chops down his way to the pentagram room.

Once approaching to the pentagram from the said room, Henry suffers a few flashbacks just before collapsing to the floor unconscious as the chapter ends.

Chapter 2: The Old Song

Henry regains consciousness in the pentagram room. After he retrieves his axe, he hacks down boards from the entrance which leads him to the utility shaft 9. He is surprised by the location's size upon entering the room.

After finished listening Sammy's diary radio, Henry goes back to explore the workshop in progress. Walking down the inky hall, he saw Sammy passing by (who is whistling while carrying the Bendy cutout), then start trying to get Sammy's attention while seeking for help. However, as soon as coming to the area where Sammy walks by, Henry realized that Sammy vanished.

Once activating all three buttons, Henry activates the switch to open the gate that leads to the music department hall.

His overall objective is to find Sammy's sanctuary. He is later kidnapped by Sammy, for a sacrifice to "Bendy", but managed to escape by barricading a door before entering S3 vault.

He later notice a can of Bacon Soup rolling on the floor from the left side. Henry starts asking for someone to come out and show themselves, who is later revealed to be Boris himself.

Chapter 3

Henry will be back in Chapter 3, probably solving more puzzles like in the previous chapters. He is later shown in the Chapter 3 trailer to be running away from "Bendy" in some kind of abandoned, steam filled workshop. He reaches a dead end, and in a desperate attempt to survive ends up locking himself in Little Miracle Station, where the ink demon jumps at him and attempts to kill him.



The following information contains spoilers. To view them, click the [show] tag.

Alright, Joey. I'm here. Let's see if we can find what you wanted me to see.
— Upon starting the game.
DIA Player 01

Here's my old desk. I've wasted so much time in this chair.
— When approaching the desk at the end of the hallway.
DIA Player 12

So this is the Ink Machine. Wonder how you turn it on.
— Seeing the Ink Machine for the first time.
DIA Player 02

Oh my god. Joey, what were you doing?
— Entering Boris' room and witnesses his corpse.
DIA Player 06

Alright, how do I get this to work?
— Entering the main power room for the first time.
DIA Player 03

Who put this here?!
— Seeing the moved Bendy cutout.
DIA Player 11

Ok! That is all of them! I just need to get the ink flowing somehow. Should be a switch around here somewhere. Then I can start up the main power.
— After collecting all six items.
DIA Player 04

This will definitely come in handy.
— Picking up the axe.
DIA Player 05

What the heck is this?
— Encountering theMeatly.
DIA Player 07

I'm getting the hell out of here!
— As the ink starts flooding. (Unused)
DIA Player 08

Ugh, my head. What happened?
— Upon starting Chapter 2.
DIA Henry Intro 01

Well, I guess there is only one thing to do: Press on. See if I can find a way out.
— Regaining senses.
DIA Henry Intro 03

How did this place get so big?
— Talking about the environment.
DIA Henry Chapter Two 02

Hello! Excuse me! Can you help me! Hello?
— Sees Sammy walking by.
DIA Henry Chapter Two 03

Where the hell did he go?
— Realized that Sammy disappeared.
DIA Henry Chapter Two 04

Got to get power to this gate somehow. There should be a couple of switches nearby, then maybe I can open it.
— Henry when commenting about the first gate.
DIA Henry Chapter Two 05

Looks like the stairwell is flooded. If I'm gonna find a way to get out of here, I need to find a way to drain it.
— Henry commenting about the stairs.
DIA Henry Chapter Two 06

I know there's something I gotta do in here. I feel like I'm missing something.
— Realizing about forgetting to turn the projector on before solving the music puzzle.
DIA Henry Chapter Two 08

Well there's the pump switch alright. That's one hell of a leak blocking the door though If I can just stop that ink from flowing maybe I can get in.
— Henry commenting about the pump switch from Sammy's office.
DIA Henry Chapter Two 07

Okay, that should do it.
— While activating the ink flow from Sammy's sanctuary.
DIA Henry Chapter Two 09

Hello? Someone there? I know you're in here. Come out and show yourself.
— Expecting for someone to arrive.
DIA Henry Chapter Two 10

— Encountering Boris at the end of Chapter 2.

Coming soon...


Description Audio
Henry when falling down and landing into the basement from Chapter 1.
DIA Player 09A
DIA Player 09B
The sound of Henry grunting when getting up at the start of Chapter 2.
DIA Henry Intro 02
The sound of Henry getting hit on the head by Sammy.
SFX Henry HitOnHead


  • As of yet, Henry's surname is unknown, unlike other human characters.
  • Being an adult, his voice sounds much like in the age of 20-40 rather than 50-70, despite the game taking place after 30 years.
  • There are some sounds of Henry which can only occur in the prototype version of Chapter 1 but never used in a newer update:
    • Henry's gasp and sigh sound when encountering the first Bendy cutout jumpscare.
      • Henry's quote "Who put this here?!" occur quickly upon encountering instead of moving closer to the cutout.
    • Henry's "I'm getting the hell out of here!" line after encountering "Bendy".
  • From Chapter 2, in the ritual room, it is unknown how Henry freed himself from the rope he is tied with after Sammy is killed by "Bendy". Although, it is possible that Henry sneakily cut the rope with a knife from one of his pockets.
    • However, if this had occurred, it is unknown why Henry did not use it to fight "Bendy".
    • It has been theorized that he could have just untied himself when Sammy wasn't looking. This could have taken some time, which explains why he took so long to escape.
    • The rope could also could have been broken easily due to the aging it underwent over 30 years.
  • There is no existing model for Henry from the game files.
    • This can be supported by Henry having no shadow when standing in front of an active film or lights.
    • It is unknown if the face of Henry will be shown in the game.
  • Strangely enough from the game files for Chapter 1's prototype, all of Henry's voice clips are higher pitched and resembling more of theMeatly's actual voice.
  • On the first Q & A video, when asked if theMeatly really voiced Henry, theMeatly jokingly says "I can't confirm or deny that" using Henry's voice.
  • Henry is possibly the only character Sammy never mentioned during the Hot Topic Q&A from Twitter. Despite numerous fans asking him things like "Did a person named Henry work in the studio?" he never answered these questions. This was possibly to avoid giving out spoilers.
  • It is also worth noting that, shortly after encountering "Bendy" for the first time, Henry begins having fast, blurry flashbacks of "Bendy" and the rituals before falling unconscious and setting in motion the second chapter of the story.



  1. "There we go now, nice and tight. We wouldn't want our sheep roaming away now, would we?" - Sammy Lawrence, Chapter 2
  2. "Not now. For our lord is calling to us, my little sheep. The time of sacrifice is at hand!" - Sammy Lawrence, Chapter 2
HenryJoey DrewNorman PolkSammy LawrenceSusie CampbellWally Franks
Alice AngelBendyBoris the WolfSkeleton
"Bendy"SammySearchersUnidentified Enemies

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