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"Not a scrap of that mess be a-sellin'! Probably have to melt it all down to be rid of it all."
- Shawn Flynn
This article contain features or concepts that were deleted, in other words; removed or not used for the games of the series. These materials were still located either in the game files or pre-released content.

See Scrap (disambiguation) for other related uses.


This article lists every audio and dialogue that were removed or not used in the final release of Bendy and the Ink Machine.

Characters[]

Henry Stein[]

From the prototype version of Chapter 1, there are two sounds for Henry which were unused for the newer update. Strangely an updated version of these can be found in the updated Chapter 1.

  • A gasp sound effect when encountering Bendy's cutout jumpscare for the first time.
  • Henry's line after encountering Ink Bendy's jumpscare along with the workshop beginning to flood:
"I'm getting the hell out of here!"
Prototype Version

Henry's removed line when he discovers the Ink Machine from older updates before the release of Chapter 4.

"So this is the Ink Machine, huh? Wonder how you turn it on."

From the game files for Chapter 3, there is an audio file of Henry's completely unused dialogue.

"What the heck was that."

Also in the game files for Chapter 3, Henry had another unused voice line when successfully collecting a Special Gear.

"There we go."

In the files of Chapter 4, Henry would've spoken once pulling the fourth and final switch to power up the haunted house.

"That's the last one. Let's find out what's in that Haunted House."


In the game files of Chapter 5, there is an audio file of Henry just asking:

"Joey?"

Monsters[]

Ink Bendy[]

From Chapter 1's prototype, Ink Bendy lets out a shrill scream when popping out behind the blocked entrance of the Ink Machine's room. Upon release of remastered updates, the scream was completely removed and was replaced by somewhat a startling instrument sound.

From the first release of Chapter 2, Ink Bendy emits a strange deep moan when killing Henry during the chase. Despite the sounds' removal, the sound can be still heard when he emerges out of the ink pool near the corridor maze before grunting, and while trying to break the door down from S3 vault.

Found in Chapter 4's game files, there is a humorously unused "jumpscare" sound for Ink Bendy which turns out to be an amusing voice speaking "Hey hey hey!" in a reference to the popular 70's American animated television show's character Fat Albert. According to Mike Mood on Twitter, this was a placeholder sound effect used when Bendy appeared at the vent in Chapter 4.

Searchers[]

Found in the game files for Chapter 2's first release, there are many unused sounds of dying moans for the Searchers that was supposed to occur upon killing them. However, neither of these sounds played for the killed Searchers in-game before Chapter 3's release. One of them is recycled for the updated Searchers after Chapter 3 came out, while two more unused death sounds are reused and edited for the Swollen Searchers.

Butcher Gang[]

Found in the game's files for Chapter 3, there is an unused audio file from one or all of the Butcher Gang members that consist of them making growling noises before saying "IT'S COLD." Little to nothing is known about the planned usage, or if it is a hidden joke or placeholder audio. However, it is assumed that this quote is being used for Fisher specifically, while saying "Yar ye pirate's cold."

Twisted Alice[]

Due to the randomized task order, Twisted Alice would've simply told Henry to return to him, and also to try not to die on the way back. The quote appears to be an edited and shortened version of Twisted Alice's speech after Henry collects all the Special Gears.

"Return to me. Try not to die on the way back."

Soundtracks[]

Drawn to Darkness[]

This track would play in the game credits of every chapter until the Chapter 5 update.

You Left Me in a Heartbeat[]

This track was originally used for the automatically played projector in the Theater location. In Chapter 4's current update, the track was replaced by Bendy's whistle.

Little Devil Darling[]

This was the old version of Little Devil Darling. It was used until the Remastered Edition of chapters 1-3.

Miscellaneous[]

Test Beeps[]

Located in the game files for Chapter 4, there are two completely unused audio files, consisting nothing else than loud beeps. Suggested by their file names, both audio files are placeholders.

Lose / Win[]

Both audio files are rather hidden jokes by the game's developers in the game files. The "lose" audio plays the voice of Mike Mood speaking out "Boo you lose! You suck!" with few developers repeating his line. The "win" audio is just the developers clapping and cheering.

Unlocked Game Jolt achievement sound[]

In the Game Jolt port, a sound will play once the player unlocks the achievement from both Chapter 1 and 2. As a result when the game's Game Jolt page was ultimately deleted after Chapter 3 release, the sound clip remains abandoned.


Español Test[]

In the files there can be found a file called "espannol". Upon playing this audio file, a text-to-speech voice says "Esto es una prueba en Español", which translates to "This is a test in Español".

Bendy Cutout[]

From Chapter 1's prototype, the violin sound for the Bendy cutout jumpscare is different and louder. From the newer update however, it is replaced by the sound previously used for Bendy's first cutout jumpscare.

Prototype Sounds[]

Description Audio
The old title intro sound for Chapter 1.
The old sound produced when Henry pulls down the lever and the same sound used when the chapter ends.
The sound produced during the flashback sequence before Chapter 3's release.
The old sound produced when the Bendy doll is collected.
The old sound produced when the ink jar is collected.
The old sound produced when the gear or wrench is collected.
The old sound produced when the record is collected.
The old sound produced when the axe is collected.
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