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Bendy-and-the-Ink-Machine

The Bendy and the Ink Machine prototype was the earliest known demo, released on February 10, 2017, on Game Jolt once before eventually being taken down. With Chapter 1: Moving Pictures only available, the demo itself is entirely different when compared to its later remastered updates, being slightly shorter in length and a lack of features that were not planned to be implemented yet. The demo was created by only two people: theMeatly and Mike Mood, way before hiring several more developers for bigger collaboration.

The prototype, along with other older versions, can be downloaded from here. It can be used by both 64-bit and 32-bit.

Characters[]

All characters' models are drastically different and less detailed than their final builds. The unseen characters Henry and Wally Franks have a slightly different audio quality.

Thomas Connor's tape was not planned to be added, making Wally Franks the only recorded speaker in the prototype.

Bendy[]

BendyHide

Bendy's old cutout design.

The early cutout reveals Bendy to originally have his gloves each with three darts instead of two buttons, and the fact that his index finger was closer to his hand.

The cutout, additionally, also appears to be entirely flat as if made of paper instead of cardboard.

Boris Clone[]

Oldboris1

Dead Boris's old model design.

The Boris clone's older model looks slightly bigger, with a less detailed head model, and a giant hole from his stomach resembling a Y-shaped incision. This model noticeably wears no overalls or gloves.

Ink Bendy[]

InkBendy

Ink Bendy's old "alpha" model design.

Ink Bendy has an entirely different model in the early prototype. He is about the same height as Henry, with a human-like head, thinner horns, and a lack of arms or legs. A rather funny fact worth noting, this version was jokingly dubbed "Bird Poop with a Smile" by the development team.

Ink Bendy also lets out a high-pitched shriek when popping out from behind the blocked entrance to the Ink Machine's room. This sound was actually reused audio from theMeatly's very first game MeatlyMakes, likely a placeholder.

Wally Franks[]

The prototype version of Wally Frank's audio log sounded much cleaner, as it lacked the vintage-styled filters. His audio log does not include the transcript to along with it, as such, his name was initially unknown until it was added in the first update.

Prototype Final

Henry Stein[]

All of Henry's dialogue remains the same while his voice sounds slightly higher-pitched and lacking faint echoes. There are no sound clips of Henry's footsteps and jumping.

Prototype Final

Henry will say "I'm getting the hell out of here!" after encountering Ink Bendy while the studio begins to flood. This was removed in the Chapter 2 update. However, this can still be found in the finished game's files.

Prototype Final

Locations[]

The rooms including the small office, projector closet, Art Department, Lunch Room, and some other extended areas had not yet been added, thus, all of the doors remain locked in the prototype.

The "wandering" Bendy cutout had not been added yet when using teleport hacks. Hacking out of the map makes it possible to reveal an endless amount of wooden floors.

Henry's Desk[]

HenrysDesk

The early version of Henry's desk.

Away from Henry's desk room is a locked door, which was later replaced by the staircase room that had wooden boards covering the doorway from the first remastered update.

Workroom[]

The hallway from the beginning of the chapter lacks the "WELCOME"/"EXIT" sign from the ceiling along with boards surrounding the entrance.

After turning on the Ink Machine, if Henry goes to the exit from the workroom without encountering Ink Bendy first, it will be blocked by planks until Henry walks back to the blocked entrance of the Ink Machine's room. If hacking behind the boards, then you can fall through the floor into the basement.

Corridor Paths[]

From the locked door of this location, there is a light from within the room behind the locked door. Attempting to open the door suddenly causes the light to turn off.

The third area where Wally's audio log was found is lacking two closets.

Basement[]

In addition, the basement had only one room and a hallway leading to the pentagram room, which also lacks a door. There were no stairs added. The scene of Henry passing out upon entering the room wasn't present, showing the game's logo instead before the credits.

Interestingly, if you hack through the floor into the basement, it will still think its the end of the game and start playing sketches. The objective will change to "clear a path" when picking up the axe.

Break Room[]

Henry does not need to place the items on the pedestals in the break room. Instead, all items automatically appear levitating above the pedestals, once they have been collected. Pulling the switch to activate the Ink Machine causes all items to vanish.

Near the entrance to the break room, there is a locked door.

Projector Room[]

When the projector turns on automatically, it plays the soundtrack "Hellfire Follies" instead of the whistling. The room is also lacking small stairs. Activating the ink pressure never causes the pipes to spray ink to flood the area.

Items[]

All item models are identical to the models in the finished game, but their location is completely randomized. All audio files upon obtaining or using the items, however, are different from the remastered updates.

Gear / Wrench[]

Note that both items share the same audio upon picking them up, only with a different speed.
Prototype Final
(Both) (Gear)
(Wrench)

Bendy Doll[]

Prototype Final

Inkwell[]

Prototype Final

Record[]

Prototype Final

Equipment[]

Axe[]

The axe, the demo's only equipment, has fewer audio files and does a double swing sometimes. It has fewer animations than the current one.

Prototype Final

Sounds[]

Half of the sounds are different, and replaced as well for the remastered edition while others went completely unused.

Prototype Final
The early version of the sound for entering the studio.
The early version of the sound produced when Henry pulls down the lever. This is the same sound used when the chapter ends.
The early version of the soundtrack when the projector turns on.
The early version of the sound when trying to open a locked door.
The chapter's earlier version of the ambiance for the workshop's atmosphere.
Prototype ambiance for the film reels on the wall in the workroom.
Prototype sound for when after Ink Bendy emerges from the Ink Machine and large wooden planks appear.
The early version of the sound of the ambiance for the Ink Machine running.

Soundtracks[]

Four music tracks were used, but "Machine Revealed", "Down Where Monsters Live", "Ode to Bendy", and even Bendy's whistle song are absent.

Title Audio Description
Sketches The prototype's title screen theme. It also plays when Henry falls in the basement.
Hellfire Follies The music used for the projector in the foyer and the theater.
Little Devil Darling Ink Bendy's theme after Henry approached the blocked entrance to the Ink Machine's room.
Drawn to Darkness The music for the closing credits.

Miscellaneous[]

AnimatedTitle

The prototype's menu screen.

The prototype also lacks a punch card stand, a running ability (although there may be a slight FOV change), and unlockable achievements. No cans of Bacon Soup can be found anywhere in this prototype. Additionally, the game has a different main menu screen.

Joey’s Letter[]

JoeysLetter

Joey's letter in the prototype.

Joey’s letter shown at the beginning of the game remains pretty much the same except it used to have a question mark after "Doesn't it".

Posters[]

From the "Little Devil Darlin'" and "The Dancing Demon" posters, each glove on Bendy sports three darts instead of two buttons. His index finger was also closer to his hand. The "Sheep Songs!" poster is the only poster that remained unchanged.

Objectives[]

There were only five objectives to complete in the prototype instead of seven.

Note that these objective images below still exist in the game and are located in the prototype's files. From the updated Chapter 1's game files, however, the objectives' both tag files and fonts are separated.

Assets[]

Games
Main series Bendy and the Ink MachineBoris and the Dark SurvivalBendy and the Dark Revival
Other games Bendy: The CageBendy in Nightmare RunHello BendyBendy and the Silent City
Demos BATIM Prototype DemoBATIM Chapter 2 DemoNightmare Run Early AccessPAX Demos
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