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For more info about the chapter's prototype, read here. Also for more information abuot the the chapter's pre-update before the latest update, read here.
Chapter 1: Moving Pictures, better known as Chapter One, is the first chapter of Bendy and the Ink Machine, released on February 10, 2017 and available once on Game Jolt for any price, and was released on April 27, 2017 for free. It is the first chapter for Bendy, and sets the tone for Chapter 2.

It revolves around Henry, an animator visiting the old workshop, only to be met with something he did not expect to be there, and a corruption he unwillingly set free.

A first remastered update for Chapter 1 was released on April 18th, 2017 along with Chapter 2's release.

With the release of Chapter 3 on September 28th, 2017, Chapter 1 was updated again for the second remaster.

Summary

This first chapter sets the tone for the adventure ahead.
Solve the riddle. Escape the workshop.

Above all, fear the machine and survive.

Strategy

The chapter starts with Henry entering the studio. Henry is given the first objective after saying his first voice line.

"Find the Ink Machine"

Explore the workshop until locating the Ink Machine.

"Turn On the Machine"

Turn left, and head to the break room.

"Fix the Ink Machine"

This is the first and only puzzle in the chapter. Before activating the Ink Machine, Henry needs to find six objects:

These objects are randomly placed throughout specified locations in the map.

"Restore Ink Pressure"

Once Henry has collected all of the objects, go to the projector room and restore the ink pressure. Head back to the Power Room and pull the switch. Then, head back to the Ink Machine. The room will be blocked off due to planks. After getting closer to it, Henry will encounter "Bendy" for the first time via a jumpscare.

"Run to Exit"

After encountering "Bendy" at the Ink Machine, run towards the exit. Henry will then fall through the floor, landing in a secret room.

"Drain the Flood"

The room Henry lands in is flooded with ink, and has to be drained by turning a pipe valve. As Henry goes further down, there will be two more flooded areas that will have to be drained to progress to the next area.

"Clear an Old Path"

After walking down from the basement, grab the axe hung on the wall to chop through some wooden planks blocking the path to another room.

Once Henry has reached this room, break three more boards that blocked the door and then approach the pentagram room. Finally, Henry will have quick flashbacks of the Ink Machine, a wheelchair, and "Bendy" as the room's walls become covered in ink and smoke before fainting to complete the chapter.

Audio

Description Audio
The title intro sounds for Chapter 1.
SFX Door Unlock Open Close 01
SFX Door Unlock Open Close 02
The old title intro sound for Chapter 1.
DoorEnter
Chapters-text
Chapter one fg

Chapter 1
Moving Pictures

(Prototype)(Pre-update)
Chapter two fg

Chapter 2
The Old Song

(Pre-Update)
Ch3-Barrel

Chapter 3
Rise and Fall
Spawnpointgram
Chapter 4

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