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Disambig-icon This article is about the chapter. For the location in Chapter 4, see The Archives. Disambig-icon

Chapter ?: The Archives is a special location chapter in Bendy and the Ink Machine available in the chapter selection screen. It is unlocked after finishing Chapter 5.

The area's purpose is to show the 3D models of characters seen across all five chapters, including their beta models. Some of the characters have boards with either a brief description of the character or insight on their development. 

Summary

"Bendy and the Ink Machine" began when the developer/cartoonist known as theMeatly experimented with bringing a sketched 2D style into a 3D world. After turning the idea into a horror game, Chapter One of the game was created in a little under a week with programmer/friend Mike Mood and released on February 10th in 2017. Much to their surprise, it struck a chord with global indie gamer's almost overnight. theMeatly and Mike Mood decided to drop all other projects to work on Bendy and tell a most unique ink story.

The entire game was completed a chapter at a time in a year and a half by a small but dedicated group of indie developers. Although the concept and story remained as originally intended, the game changed over development as characters and models were refined from their early 'thrown-together' versions. This archive is a peek behind the scenes at that process.

Concept artworks

The following information contains spoilers. To view them, click the [show] tag.

Models

The following information contains spoilers. To view them, click the [show] tag.

Descriptions

  • Henry Stein: Once an equal partner of Joey Drew. Henry Stein was a talented animator and character designer until leaving the company around 1930. His place and Joey Drew Studios history is somewhat undocumented, but he is often rumored to be the true creator behind many of the studio's most memorable characters.
  • Ink Bendy:
    • Concept Bendy: This is the first version of Bendy ever modeled in the the earliest concepts Bendy was much smallest (and cuter) with a face that split open to reveal a terrifying mouth.
    • Alpha Bendy: This is the original game-used design of Ink Bendy from earliest version of Chapter One. It is jokingly referred to as "Bird Poop with a Smile" among the development team.
    • Beta Bendy: This was Ink Bendy's form until the release of Chapter 4. At that time the game received a major visual upgrade and the title character got a new model as well.
    • Ink Bendy: Ink Bendy as we know him today. Although similar to Beta Bendy, this upgrade version was remodeled, enhanced with higher polygon count and given new ink effects.
    • Beast Bendy: Ink Bendy’s horrific final form in Chapter Five, pulled away The cartoon facade and revealed the demon within.
  • Searchers:
    • Beta Searchers: Early in development with a few weeks to create Chapter Two. Beta Searchers were design in record time before being fully retooled later on. They were the first fighting enemies encountered in the game.
    • Final Searchers: The final Searchers were far more robust in appearance. They were smoother, better ink effects, and a more human appearance.
  • Sammy Lawrence:
    • Beta Sammy: With his appearance in Chapter Two, fan favorite Sammy Lawrence become a terrifyingly entertaining character. When his slim build was deemed not threatening enough, he was redesigned and given a better skeletal rig for more advanced animation.
    • Final Sammy: Sammy Lawrence's final form came complete with a bulked up stature limbs. The mad songwriter may finally get noticed now, at least by fans.
  • Boris the Wolf:
    • Beta Boris: "Papa" was the original name of the character that eventually become Boris the Wolf. This early version was released with Chapter One. He was quickly refined into the Boris, we known today with the release of Chapter Two.
    • Boris the Wolf: Boris the Wolf, a friend to the end, was designed using various references from cartoons of the 1920's. A blend of west coast and east coast animation styles, this silent and supportive wolf won over the hearts of many... although at times he was a headache to the development team due to his A.I. taking on a mind of its own during production.
    • Brute Boris: Alice Angel's monstrosity ,Brute Boris, was one of the biggest surprises in Chapter 4. His design was roughly based on the Frankenstein Monster but with a more unfinished appearance. Alice took parts within him and substituted things that his body was rapidly rejecting.
  • Original Ink Machine: Before a major visual upgrade, this version of the Ink Machine was the one used in the game. Much of this machine's iconic, fan loved design was translated into the final version.
  • The Butcher Gang: The Piper, the Striker, and the Fisher make up the dreaded Butcher Gang. Interestingly, the "ink corrupted" versions of the characters were designed first and then were reversed engineered into their more family-friendly cartoon forms.

Trivia