This article contains a list of bugs that occur in Bendy and the Ink Machine.
Approach the entrance to the Pentagram Room, and walk back. The shake continues infinitely until walking towards the pentagram to complete the chapter.
After falling into a room from the lower level, grab the Axe and start chopping boards to clear the path. Then, walk towards the crack from the right side of the hall. After following those steps, the player has a rare chance to be out of the map.
- Note: It is unknown if this bug is fixed for Chapter 1's new update.
After collecting all the items and activating the main power, if Henry approaches the Ink Machine by walking backwards, "Bendy"'s jumpscare will not occur. To get the jumpscare to happen, Henry must walk back to the intersecting hallway, then approach the room regularly.
Much like the previous bug, should Henry approach the pool of ink outside the Ritual Room by walking backwards, "Bendy" will not appear, and Henry can reach the exit door. The door cannot be opened, however, but sound effects such as the Ink Machine's gears turning and the whistling from the Chapter 2 teaser can be heard coming from the opposite side.
From the Game Jolt port, if Henry approaches the shelf filled with Bendy dolls from S3 Vault, his vision starts fading to darkness even though "Bendy" wasn't here. It was later fixed upon Steam's release.
At rare times, Sammy will knock out the player from behind, despite him not being visible.