A list of bugs that occur or discovered in Bendy and the Ink Machine. Some bugs, however, may be fixed later during future updates.
- WARNING: Some glitches or bugs listed below can cause the player to get ultimately stuck, game crashing, or even a loss of saved game data. Restarting is the only option to cure one of these glitches.
|#1||Main||The main bug will sometimes occur by causing Henry fall out of the map.|
|#2||Main||Sometimes, during the whole ending credits is bugged out with credit texts and Bendy's head.|
|#3||CH1||Moving a chair can sometime cause it to glitch and stick to the bottom of Henry. The chair will wildly move and can even launch Henry out of the map, depending on the circumstances.|
|#4||CH1||After collecting all the items and activating the main power, if Henry approaches the Ink Machine by walking backwards, "Bendy's" jumpscare will not occur. To get the jumpscare to happen, Henry must walk back to the intersecting hallway, then approach the room regularly.|
|#5||CH1||Upon entering the pentagram room, there is a can of Bacon Soup on a shelf. If the can is eaten, the shaking of Henry's vision will stop.|
|#6||CH2||At rare times, Sammy will knock out Henry from behind, despite him not being visible.|
|#7||CH2||Pressing the ESC button over numerous times as soon as Sammy hits Henry will allow Henry to move by "floating". When dropped to the floor, Henry will still move and glitch around the map before Sammy takes him to the ritual room. Sammy's head will even glitch through his chest or back if Henry moves by from behind him.|
|#8||CH2||If pausing the game when a Searcher is in view or active near the Searcher's animations will freeze or their model will not even show.|
|#9||CH3||Sometimes in the inky abyss, the Projectionist will stop moving while his walking animation is still going.|
|#10||CH3||Sometimes if "Bendy" gets close to Henry while trying to get inside a Little Miracle Station, there is a rare chance to get killed eventually.|
|#11||CH3||Hitting one of the barrels numerous times from the sixth room of the first stair sets will cause the spilling audio loop infinitely.|
|#12||CH3||"Bendy" will sometimes stop while his walking animation keeps going.|
|#13||CH3||Playing Wally's audio log and walk farther away then come back causes Wally's transcript to not disappear after his speech was finished until playing his audio log again.|
|#14||CH3||While opening the pause menu inside of the Little miracle station,the cross hair will get stuck and the cursor will not appear so Henry cannot use the menu before exiting the station.|
|#15||CH3||When activating the elevator by traveling to the lower levels while the Butcher Gang enemy is still in here, the Butcher Gang enemy will rise from thin air until getting on top of the elevator and permanently stuck.|
|#1||CH1||From the prototype only. Approach the entrance to the pentagram room, and walk back. The room will infinitely shake until Henry walks towards the pentagram to complete the chapter.|
|#2||CH1||In the prototype, after falling into a room from the lower level, grab the axe and start chopping boards to clear a path. Then, walk towards the crack from the right side of the hall. After following those steps, the player has a rare chance to glitch out of the map.
|#3||CH2||Only from the deleted Game Jolt port. If Henry approaches the shelf filled with Bendy dolls from S3 vault, his vision starts fading to darkness even though "Bendy" isn't there.|
|#4||CH3||Sometimes, the "Hearing Voices" achievement cannot be unlocked.|
|#5||CH3||From Level 9, when getting killed by all "Butcher Gang" enemies near the Bendy statue during the current task and after respawning, Henry will stuck in an endless loop of getting himself killed and respawned.|
|#6||CH3||If Henry go to anywhere except Level 14 after "Alice" tasks him with collecting the ink hearts, get himself killed by "Bendy", and then go back to Level 14, the entirety of The Projectionist's maze would vanish. After this was noticed by Youtuber TZKUnit, the developers put a pair of broken headphones near Norman Polk's audio log as a reference to TZKUnit as a way of saying thanks.|
|#7||CH3||Towards the chapter's end, if Henry moves close enough to any walls within the falling elevator, he will glitch out of the elevator. Once after the elevator crashed, Henry's point of view while Boris' trying to gain Henry's consciousness back was lower enough to view Boris' legs.|