A list of bugs that occur or discovered in the Bendy and the Ink Machine series. Some bugs, however, may be fixed later for each games' future updates.

WARNING: Some glitches or bugs listed below can cause the games to soft-lock, crashing, or even a loss of saved game data. Restarting is the only option to treat these breaking glitches.

Bendy and the Ink Machine


No. Chapter Description
#1 Main This main bug will sometimes occur by causing Henry fall out of the map.
#2 Main On rare occasions, during the ending, the credits will bugged out with credit texts and Bendy's head.
#3 Main On rare occasions, when the death sequence occurs, the player will get stuck in the tunnel and not be able to escape, soft-locking the game.
#4 Main Occasionally when you change the quality in settings, the pause and main menu becomes very dark and in game some walls become black. The only way to fix this is to quit and reopen the game.
#5 Main Sometimes the objectives, subtitles and signs around the game will be messed up and instead of showing normally they show random voice lines from other characters and the objectives will be only written "OBJECTIVES/CH1_OBJ_01" (Note that the objectives will change depending on which chapter the player is.)
#6 CH1 After collecting all the items and activating the main power, if Henry approaches the Ink Machine by walking backwards, Ink Bendy's jumpscare will not occur. To get the jumpscare to happen, Henry must walk back to the intersecting hallway, then approach the room regularly.
#7 CH1 Upon entering the pentagram room, there is a can of Bacon Soup on a shelf. If the can is eaten, the shaking of Henry's vision will stop.
#8 CH2 If Henry walks backwards toward the stairwell, Sammy will still knock Henry out from the same position, despite him not being visible.
#10 CH2 Once bringing the Miner Searcher found from the infirmary with Henry to the Music Department hall then getting clobbered by Sammy after activating the pump switch in Sammy's office, the Searcher will keep attacking Henry and keep giving Henry damage. Henry will die if enough damage is dealt, but will respawn to the ritual room instead of the Bendy statue, however the ink effects will still play. This will extend to the end of the chapter, and can be fixed by exiting the game and reopening the save file.
#11 CH3 Sometimes in the inky abyss, the Projectionist will stop moving while his walking animation is still playing.
#12 CH3 Hitting one of the barrels numerous times with the plunger will cause the spilling audio to loop infinitely.
#15 CH3 While opening the pause menu inside of the Little Miracle Station, the cursor will not appear, so Henry cannot use the menu before exiting the station.
#16 CH3 When activating the elevator by traveling to the lower levels with a Butcher Gang enemy inside of it, the enemy will rise from thin air until getting on top of the elevator and permanently stuck.

Striker, as an example, stuck on top of the elevator.

#17 CH3 If hitting the wall with Henry's weapon near when Physical Alice drops the elevator down, there will be a bug causing Physical Alice's voice and subtitles far out of sync, leading her speech to finish while she's walking towards Boris at the end.
#20 CH3 When Henry travels down to the inky abyss, Physical Alice may repeat her line to about the Projectionist.
#21 CH4 During the boss fight against Brute Boris, he will sometimes get stuck in one place and start throwing punches indefinitely, soft-locking the game.
#22 CH4 During the fight against Brute Boris, if Henry is carrying the plunger when killed, he will enter the respawn sequence with it still equipped. After respawning, he will keep the plunger and it will no longer break. The same goes for the Gent Pipe.
#23 CH4 Very rarely, when fighting Bertrum, his arms may glitch into the ground, rendering the fight impossible. This can be fixed only by restarting the chapter.
#24 CH4 If Henry is killed by the Projectionist after resetting the power, he will appear standing in the area where Ink Bendy drags his body. Hiding in the Little Miracle Station will result in the Projectionist appearing behind Henry.
#24 CH4 In the Storage 9 location during the gun minigame, the gun will malfunction and stop shooting making it impossible for the player to complete the rest of the game.
#25 CH5 Black Screen after loaded the save file from Menu after the updated following the release of Chapter 5.


No. Chapter Description
#1 CH1 From the prototype only. Approach the entrance to the pentagram room, and walk back. The room will infinitely shake until Henry walks towards the pentagram to complete the chapter.
#2 CH1 In the prototype, after falling into a room from the lower level, grab the axe and start chopping boards to clear a path. Then, walk towards the crack from the right side of the hall. After following those steps, Henry has a rare chance to fall out of the map.

Outside the map
#3 CH2 Only from the deleted Game Jolt port. If Henry approaches the shelf filled with Bendy dolls from S3 vault, his vision starts fading to darkness even though Ink Bendy is not there.
#4 CH2 Pressing the ESC key numerous times the moment Sammy hits Henry will allow Henry to move by "floating". When dropped to the floor, Henry will still move and glitch around the map before Sammy takes him to the ritual room. Sammy's head will even glitch through his chest or back if Henry moves by from behind him.
#5 CH2 If pausing the game when a Searcher is in view or active near the Searcher's animations will freeze or their model will not even show.
#6 CH3 Sometimes, the "Hearing Voices" achievement cannot be unlocked.
#7 CH3 From the inner sanctum on Level 9, when getting killed by all Butcher Gang enemies near the Bendy statue during the current task and after respawning, Henry will stuck in an endless loop of getting himself killed and respawned.
#8 CH3 If Henry go to anywhere except Level 14 after Physical Alice tasks him with collecting the ink hearts, get himself killed by Ink Bendy, and then go back to Level 14, the entirety of the Projectionist's maze would vanish.

Note : After this was noticed by Youtuber TZKUnit, the developers put a pair of broken headphones near Norman Polk's audio log as a reference to TZKUnit as a way of saying thanks.

#9 CH3 As soon as Ink Bendy arrives when Henry successfully unlock the valve panel at the perfect time, the panel's lid will be later seen oddly having Ink Bendy's ink spread effect after he leaves the current location.
#10 CH3 Towards the chapter's end, if Henry moves close enough to any walls within the falling elevator, he will glitch out of the elevator. Once the elevator crashes, Henry's point of view while Boris is trying to help Henry regain consciousness is low enough to view Boris' legs.
#11 CH3 Ink Bendy will sometimes stop moving while his walking animation keeps playing.
#12 CH3 Playing Wally's audio log, walking away, and then coming back will cause the log's transcript to remain on the camera indefinitely. This can be fixed by playing the audio log a second time.
#13 CH4 During the boss fight against Brute Boris, in the final phase, Brute Boris is supposed to be throwing carts from the roller coaster at Henry, but instead, the carts just smash right in front of him, doing no damage to Henry.

Bendy in Nightmare Run


No. Description
#1 If completing one act in the "Death and Taxis" level as Boris while keeping him running on the centered path, after the boss leaves, Boris' muzzle of his face will be clearly seen glitching through the view.


No. Description
#1 On the iPhone 6s version of the game, the game screen would not fit to the phone screen.
BugsControlsEnemy DamageHealthSavingSettings
Bendy and the Ink Machine
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Bendy in Nightmare Run
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