FANDOM


Chapter-1-legendiconChapter-2-legendiconChapter-3-legendiconChapter-4-legendicon
A list of bugs that occur or discovered in Bendy and the Ink Machine. Some bugs, however, may be fixed later during future updates.

WARNING: Some glitches or bugs listed below can cause the player to get ultimately stuck, game crashing, or even a loss of saved game data. Restarting is the only option to treat one of these glitches.

Current

 
No. Chapter Description
#1 Main This main bug will sometimes occur by causing Henry fall out of the map.
#2 Main On rare occasions, during the ending, the credits will bugged out with credit texts and Bendy's head.
#3 Main On rare occasions, when the death sequence occurs, the player will get stuck in the tunnel and not be able to escape, soft-locking the game.
#4 CH1 Moving a chair can sometime cause it to glitch and stick to the bottom of Henry. The chair will wildly move and can even launch Henry out of the map, depending on the circumstances.
#5 CH1 After collecting all the items and activating the main power, if Henry approaches the Ink Machine by walking backwards, "Bendy's" jumpscare will not occur. To get the jumpscare to happen, Henry must walk back to the intersecting hallway, then approach the room regularly.
#6 CH1 Upon entering the pentagram room, there is a can of Bacon Soup on a shelf. If the can is eaten, the shaking of Henry's vision will stop.
#7 CH2 If Henry walks backwards toward the stairwell, Sammy will still knock Henry out from the same position, despite him not being visible.
SammyHaxs
#8 CH2 If pausing the game when a Searcher is in view or active near the Searcher's animations will freeze or their model will not even show.
#9 CH2 Once bringing the Miner Searcher found from the infirmary with Henry to the Music Department hall then getting clobbered by Sammy after activating the pump switch in Sammy's office, the Searcher will keep attacking Henry and keep giving Henry damage. Henry will die if enough damage is dealt, but will respawn to the ritual room instead of the Bendy statue, however the ink effects will still play. This will extend to the rest of the chapters, and can be fixed by exiting the game and reopening the save file.
#10 CH3 Sometimes in the inky abyss, the Projectionist will stop moving while his walking animation is still playing.
#11 CH3 Hitting one of the barrels numerous times with the plunger will cause the spilling audio to loop infinitely.
#12 CH3 "Bendy" will sometimes stop moving while his walking animation keeps playing.
#13 CH3 Playing Wally's audio log, walking away, and then coming back will cause the log's transcript to remain on the camera indefinitely. This can be fixed by playing the audio log a second time.
#14 CH3 While opening the pause menu inside of the Little Miracle Station, the cursor will not appear, so Henry cannot use the menu before exiting the station.
#15 CH3 When activating the elevator by traveling to the lower levels with a Butcher Gang enemy inside of it, the enemy will rise from thin air until getting on top of the elevator and permanently stuck.
Glitched-Striker

Striker, as an example, stuck on top of the elevator.

#16 CH3 If hitting the wall with Henry's weapon near when "Alice" drops the elevator down, there will be a bug causing "Alice's" voice and subtitles far out of sync, leading her speech to finish while she's walking towards Boris at the end.
#17 CH3 When Henry travels down to the inky abyss, "Alice" may repeat her line to "Beware the Projectionist".
#18 CH4 During the boss fight against "Boris", he will sometimes get stuck in one place and start throwing punches indefinitely, soft-locking the game.
#19 CH4 During the fight against "Boris", if Henry is carrying the plunger when killed, he will enter the respawn sequence with it still equipped. After respawning, he will keep the plunger and it will no longer break. This is currently untested with the Gent pipe.
#20 CH4 Very rarely, when fighting Bertrum, his arms may glitch into the ground, rendering the fight impossible. This can be fixed only by restarting the chapter.
#21 CH4 If Henry is killed by the Projectionist after resetting the power, he will appear standing in the area where "Bendy" drags his body. Hiding in the Little Miracle Station will result in the Projectionist appearing behind Henry.

Fixed

No. Chapter Description
#1 CH1 From the prototype only. Approach the entrance to the pentagram room, and walk back. The room will infinitely shake until Henry walks towards the pentagram to complete the chapter.
#2 CH1 In the prototype, after falling into a room from the lower level, grab the axe and start chopping boards to clear a path. Then, walk towards the crack from the right side of the hall. After following those steps, Henry has a rare chance to fall out of the map.


Outside the map
#3 CH2 Only from the deleted Game Jolt port. If Henry approaches the shelf filled with Bendy dolls from S3 vault, his vision starts fading to darkness even though "Bendy" is not there.
#8 CH2 Pressing the ESC key numerous times the moment Sammy hits Henry will allow Henry to move by "floating". When dropped to the floor, Henry will still move and glitch around the map before Sammy takes him to the ritual room. Sammy's head will even glitch through his chest or back if Henry moves by from behind him.
#4 CH3 Sometimes, the "Hearing Voices" achievement cannot be unlocked.
#5 CH3 From the inner sanctum on Level 9, when getting killed by all Butcher Gang enemies near the Bendy statue during the current task and after respawning, Henry will stuck in an endless loop of getting himself killed and respawned.
#6 CH3 If Henry go to anywhere except Level 14 after "Alice" tasks him with collecting the ink hearts, get himself killed by "Bendy", and then go back to Level 14, the entirety of the Projectionist's maze would vanish.

Note : After this was noticed by Youtuber TZKUnit, the developers put a pair of broken headphones near Norman Polk's audio log as a reference to TZKUnit as a way of saying thanks.

#7 CH3 Towards the chapter's end, if Henry moves close enough to any walls within the falling elevator, he will glitch out of the elevator. Once the elevator crashes, Henry's point of view while Boris is trying to help Henry regain consciousness is low enough to view Boris' legs.
#8 CH4 During the Boss fight against "Boris", in the final phase, "Boris" is supposed to be throwing carts from the roller coaster at Henry, but instead, the carts just smash right in front of him, doing no damage to Henry.
Mechanics-text
Objects
Audio LogBendy StatueBoxesCartEaster EggsElevatorInk MachineInk MakerInk ToyInstrumentsMusic RadioLittle Miracle StationProjectorPunch Card StandSwitches
Miscellaneous
AchievementsBugsControlsHealthHorror VisionsOptions